EECS 494: Computer Game Design and Development
Final Projects
John Laird
December 2007
These games were created for
University of Michigan, EECS 494: Computer Game Design and Development in Fall 2007
and run on Windows PCs. We had over 250 people come and play them at our end of
the year showcase.
Many of the games require 3D
hardware acceleration and will not run on older PCs. Some even require the
newest graphics cards, and a few require Xbox controllers.
You can download .zip files
of the games by clicking on the game names below. Once downloaded, you must
unzip each program and follow the installation instructions.
Most users will need to also
download an update to DirectX. This is necessary for all of the games and can
be downloaded from Microsoft here.
The games are listed in alphabetic order.
“Single Player” indicates that the game can be played with only one player.
“Multi (one CPU)” indicates that the game can be played with more than one player at one PC.
“Multi (network)” indicates that the game can be played with more than one player over a LAN or the Internet.
“Xbox C” indicates a game that requires an Xbox controller
|
Game (download) |
Single Player |
Multi (one CPU) |
Multi (network) |
Xbox C |
|
Yes |
Yes |
No |
No |
|
|
No |
Yes |
No |
No |
|
|
Yes |
Yes |
No |
No |
|
|
Yes |
Yes |
No |
Yes |
|
|
Yes |
No |
Yes |
No |
|
|
No |
No |
Yes |
Yes |
|
|
No |
Yes |
Yes |
Yes |
|
| Nume | No | No | Yes | No |
|
Yes |
Yes |
No |
No |
|
|
No |
Yes |
No |
No |
|
|
No |
No |
Yes |
No |
|
|
No |
No |
Yes |
No |
|
|
Yes |
No |
No |
No |