EECS 494

Computer Game Design

2008 Schedule

John E. Laird

Last updated: November 3, 2008

 

Sept. 3 History of Computer Games

Hand out Assignment 1: Computer Game Review

 

Sept. 5 Game Design Principles

 


Sept. 8 Video Game Architecture & Bit-Mapped Graphics

Assignment 1 Due

Hand out Assignment 2: Arcade Game

            Sprite Creation Notes

Tank-tutorial http://zenipex.com/zenilib/tutorial/zenitank/

 

 

Sept. 10 Zenilib Game Engine [Mitchell Bloch]

 

Sept. 12 Zenilib Game Engine [Mitchell Bloch]

 


Sept. 15 Basic Physics and Collision Detection

 

Sept. 17 Game Design Process

 

Sept. 19 In Class Game Design Exercise

 


Sept. 22 Computer Game Business

 

Sept. 24 3D Graphics

 

Sept. 26 No Class

 


Sept. 29 Zenilib 3D [Mitchell Bloch]

Hand out Assignment 3: 3D Graphics

 

Sept. 30 Assignment 2 Due

 

Oct. 1 Matt Toschlog

 

Oct. 3 Demos of Arcade Games

 


Oct. 6 Intro to 3D Skinning/Texture Mapping and Terrain Generation

 

Oct. 8 Development Process and Teams

 

Oct. 10 Sid Meier!

 


Oct. 13 SPORE

 

Oct. 15 EA Invited Speaker

 

Oct. 17 NO CLASS – WORK ON ASSIGNMENT 3

 


Oct. 20 NO CLASS – FALL BREAK

 

Oct. 22 Example Final Projects

Hand out Assignment 4: Final Project

 Assignment 3 Due

 

Oct. 24 Pitch Day

 


Oct. 27 Guest Speaker: Alex Kerfoot – formerly of Maxis

 

Oct. 29 Massively Multiplayer Games

 

Oct. 31 Networking for Computer Games

Oct. 31 Concept Paper Due

 


Nov. 3 Path following, path planning, flocking

 

Nov. 5 Artificial Intelligence 1

 

Nov. 7 Artificial Intelligence 2

 


Nov. 10 Game Audio

 

Nov. 10 Design Document Due

 

Nov. 12 Group Meetings

 

Nov. 14 Group Meetings

 


Nov. 17 Group Meetings

 

Nov. 19 First Person Shooter Games

 

Nov. 21 Matt Gilgenbach, High Impact Games

 


Nov. 24 No class – Distinguished Lecture (Tom Mitchell)

Nov. 24 Alpha Release of Final Projects Due

 

Nov. 26 No class

 

Nov. 28 Thanksgiving break

 


Dec. 1 Alphas

 

Dec. 3 Story-based Game Design

 

Dec. 5 Facade

 


Dec. 8 Ethics in Computer Games

 

Dec. 9 Final Projects Due

 


Dec. 12 Computer Game Open House 7:30-9:00pm CSE