2008
Schedule
John
E. Laird
Last
updated: November 3, 2008
Hand out Assignment
1: Computer Game Review
Sept. 5
Game
Design Principles
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Tank-tutorial http://zenipex.com/zenilib/tutorial/zenitank/
Sept.
10 Zenilib Game Engine [Mitchell Bloch]
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Sept. 22 Computer
Game Business
Sept. 24 3D
Graphics
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Oct. 1
Matt Toschlog
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Oct. 6 Intro
to 3D Skinning/Texture Mapping and Terrain Generation
Oct. 8 Development
Process and Teams
Oct. 10
Sid Meier!
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Oct. 13
SPORE
Oct. 15
EA Invited Speaker
Oct. 17
NO CLASS – WORK ON ASSIGNMENT 3
Oct. 24 Pitch Day
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Oct. 27
Guest Speaker: Alex Kerfoot – formerly of Maxis
Oct. 29 Massively Multiplayer Games
Oct. 31
Networking
for Computer Games
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Nov. 3 Path
following, path planning, flocking
Nov. 5 Artificial Intelligence 1
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Nov. 10
Game
Audio
Nov. 12
Group Meetings
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Nov.
24 Alpha Release of Final Projects Due
Dec. 5 Facade
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Dec. 8 Ethics in
Computer Games
Dec. 9 Final Projects Due