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The TEXT INTERPRETER takes sentences as input then stores information from the sentences in the episodic memory. Sentences can be commands, questions, or statements of fact.
The TEXT GENERATOR constructs sentences to convey several different kinds of information. First, HOMER informs the user of his current actions and completed tasks. Second, he acknowledges all user commands and statements of fact. Third, Homer informs the user of realizations he has come to through reflection. Homer's use of language is very passive. The TEXT GENERATOR does not relay information about Homer's knowledege or his surroundings unless the user asks specific questions.
Perception in Homer amounts to merely an added constraint on his knowledge of the environment to enhance realism. When an object enters the agent's range of perception, information about the objects observable parameters is fed directly into the EPISODIC MEMORY . The agent could just as easily be made "capable" of knowing all the parameters of every object in his world.