A static environment consists of unchanging surroundings in which
the agent navigates. The agent, then, does not need to adapt to
new situations, nor do its designers need to concern themselves
with the issue of inconsistencies of the world model within the
agent itself. An example of such an environment would be a bare
office setting, where the doorways and halls never change, and
there are no moving objects.
Although this is an ideal environment for an agent to navigate in,
the actual world is not at all static, and the goal of such projects
is to create an agent that can navigate in the "real" world, which
usually is dynamic.
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