Behaviors

Since the architecture has been designed specifically for controlling freely moving autonomous mobile robots, strict constraints on the scope of behaviors has been applied. The heterogenous asynchrous architecture allows agents to perform physical actions, monitor the environment and plan. The control layer manages the reactivity of the agent, while the sequencing layer manages interruptions to processing and the task queue. The deliberative layer plans coordinated movements and determines the feasibility of achieving goals.

Behavioral Extensions to the Subsumption Architecture

The subsumption architecture has been extended to include the ability of the agent to respond in alternative methods upon failure of the originally specified response or action.

Limits and Extents of Control and Deliberations

The sequencing layer and the delberative layer facilitate the extension of the subsumption architecture to include planning.

ATLANTIS Agents Cannot Learn

ATLANTIS agents require all of the operations available beforehand, so the agents cannot learn. New reactions can only be added to the agent by compiling and loading by an external programmer.


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