Icarus - Argus & Meander (Langly, P.)

Capabilities

Argus and Meander are Icarus' interfaces to the external world. Agrus is the perception module, while Meander is the effector module. Argus has the ability to notice qualitative breaks in the subset of the environment it is paying attention to, thereby allowing it to produce a qualitative event to pass to Labrynth. Argus monitors the plan in active memoryto determine what to pay attention to. Both parsing the environment and selective attention are able to increase the efficiency with which Icarus can deal with its environment and both become increasingly important as the architecture is scaled up to more complex environments. The attention mechanism used in Argus however limits the reactivity of the architecture by limiting the environment to those features that seem relevant, not all of those that necessarialy are relavent. Since all problems and plans consist of qualitative states, Meander must be able to effect a qualitative state. This means that it must have the ability to produce an action, in a given direction, for a specified period of time. It produces these actions according to the plan constructed in active memory by Daedalus, and has the ability to begin executing partially completed plans if the backtracking probability learned by Labrynth is sufficiently low.