Description of the Situated and Planned Action Architecture

Teton is a problem solver that consists of two memory areas, and an execution cycle. One memory area is called the short term or working memory, while the other is the long-term memory or knowledge base. Knowledge is represented in an open and declarative format that allows the active operators to examine, interpret and alter any of the agent's knowledge.

Short-term Memory

The working memory is the area used by the agent to complete the current computation. Goals are kept in the working memory as frame-tree structures that point to the supergoal of the goal, its subgoals, the target state and other things.

Long-term Memory

The long-term memory consists of productions, rules and facts. The long-term memory supports the top-level goals of the agent, maintaining newly learned procedures, rules and abstracted or generalized facts.

Execution Cycle

Basically, the execution cycle consists of a deliberation regarding what to do next, followed by the action. The simplicity of this cycle is compounded by impasses, at which point the agent must rely on inherent heuristics to make a decision or perform an action.


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