Lacks Parallel Behavior in Meta-Reasoning Architectures

Lacks Parallel Behavior in Meta-Reasoning Architectures

MAX's control structure is a rule-based forward-chaining engine, with several small production memories called behaviors. Beause of the sequential application of the behaviors on the behavior stack only one action can be performed at any one time. Parallel behavior can be simulated by having two or more behaviors calling each other rapidly but it is unclear what the context-switching overhead would be.


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