Lacks Parallel Behavior in Meta-Reasoning Architectures
Lacks Parallel Behavior in Meta-Reasoning Architectures
MAX's control structure is a rule-based forward-chaining engine, with
several small production memories called behaviors. Beause of the sequential application of the
behaviors on the behavior stack
only one action can be performed at any one time. Parallel behavior
can be simulated by having two or more behaviors calling each other
rapidly but it is unclear what the context-switching overhead would be.
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