Goal Reconstruction
Goal reconstruction is the ability of an agent to exploit short-cuts
to return to a problem where it was last left off, even when the memory
in which the problem was stored has been used for other purposes. This
capability is implicit in some architectures and explicit in others.
Kurt VanLehn
argues that goal reconstruction is critical to mimic the human capability
of quickly restarting a problem after being indefinitely interrupted.
Teton employs
goal reconstruction
explicitly using two mechanisms in order to balance efficiency and
speed with robustness.
Go to A List of Common Capabilities.
Return to the Table of Contents
Current Location: Common Descriptions - Capabilities - Goal Reconstruction